We offer music design and implementation for games

Our team is a one-of-kind music design powerhouse with solid creative and technical foundations.

We work across the full spectrum of interactive music implementation, all in pursuit of a unique and playful moment-to-moment symbiosis between music and game.

Martin Stig Andersen
Music Design Supervisor

Multiple D.I.C.E and Game Developers Choice Awards winning game audio specialist with a reputation for chasing new frontiers and consistently raising the bar.

Can supervise the collaboration between composers and game creative teams while providing strong and handcrafted music designs.

Cairn Audio director, composer and sound designer Braid, Anniversary Edition Composer and sound designer Back 4 Blood Composer Control Composer Wolfenstein: Youngblood Composer Shadow of the Tomb Raider Ambient music designer Wolfenstein II: The New Colossus Composer INSIDE Audio director, composer and sound designer LIMBO Composer and sound designer

Nils Iver Holtar
Programmer \ Music Designer

Lifelong music and game development enthusiast who has worked in the video game industry since 2015 in senior and lead programming roles doing engine, gameplay, NPC AI and audio.

Can fully drive the programming of all music-related systems while adhering to technical direction and team ethos.

007 First Light Senior AI Programmer HITMAN World Of Assassination AI Programmer Redout Assistant music composer Expeditions: Viking Music supervisor, audio programmer and sound designer Hyperdrive Massacre Assistant music composer Clandestine Audio programmer, sound designer

Lasse Skak Ernst
Music Designer

Interactive music specialist with in-depth experience from Massive Entertainment - A Ubisoft Studio.

Can handle linear and non-linear music editing while designing meaningful playback systems that support gameplay, narrative, and pacing.

Avatar: Frontiers of Pandora Music Designer Slay the Dragon! Composer, sound designer and music designer

Interactive Tapes was founded by Martin Stig Andersen and Nils Iver Holtar with a shared ambition to inspire new frontiers in music design.

We believe strong music integrations play a vital role in making a game become more than the sum of its parts.

We would love to help your game reach that potential.